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BELLEMINT - Muus Collective

BELLEMINT is a fashion-centric project at the intersection of gaming and e-commerce.
In my role, I was responsible for designing and creating diverse avatars that authentically reflected a wide range of body shapes and sizes, skin tones, and ethnically distinct facial features—ensuring both inclusivity and aesthetic quality.
I provided extensive outsourcing support, primarily focused on 3D assets but also extending across other disciplines. This included verifying that all externally produced content aligned with the project's artistic vision and met technical specifications.
Additional responsibilities included the creation and refinement of makeup looks, in-house fashion collection development, and the production of a broad range of wearable items, including bags, jewelry, shoes, gloves, tights, and more.

Avatar creation incorporating diverse body types, sizes, and ethnicities.

Avatar creation incorporating diverse body types, sizes, and ethnicities.

Real-life garment assets based on designs from diverse fashion brands, tailored across a full range of body sizes from XXS to XXL.

Real-life garment assets based on designs from diverse fashion brands, tailored across a full range of body sizes from XXS to XXL.

Examples of Makeup and hair color creations tuned in Unity

Examples of Makeup and hair color creations tuned in Unity

Example of 3d bag, modeled in Maya and textured in Substance Painter

Example of 3d bag, modeled in Maya and textured in Substance Painter